Evolve 2017 Depth of Field

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Hi guys,

Just wondering if there was a tutorial or guide on how to use the depth .tiff rendering in Evolve2017 to create renders with depth of field? An older version of Evolve / SolidThinking had depth of field as part of the rendering engine, but it appears this is not the case with 2017 and you need to post process the depth of field in photoshop or similar??

A guide on how to create depth of field would be great, possibly using an open source package like GIMP.

Thanks, Brett.

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